cosmo

Pl. I — Services

Three crafts, one team.

We take on a few products a year. The people who ask the first questions are the ones who ship the release.

01

Product design

Research, flows and interfaces that feel obvious the first time.

We start with the people who will use it and the job they are trying to get done. Then flows, then screens, every state and not only the happy path, tested with real users before anything is built.

Typical shape, in weeks

  1. Discover2 weeks
  2. Design4 weeks
  3. Test2 weeks

Illustrative. We scope every project on its own.

What you get

  • Research and interviews
  • Flows and information architecture
  • Interface design, every state
  • Prototypes tested with users
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02

Engineering

Web and mobile products built to last, by the people who designed them.

The same team carries the design into code: typed, tested, accessible and fast. We ship in small releases you can see every week.

Typical shape, in weeks

  1. Plan1 week
  2. Build8 weeks
  3. Release2 weeks

Illustrative. We scope every project on its own.

What you get

  • Web apps and platforms
  • Native and cross-platform mobile
  • APIs, data and infrastructure
  • Performance and accessibility audits
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03

Applied AI

Language models put to work inside real products, measured like any other feature.

We treat a model as one more component: scoped to one job, evaluated against actual cases, and designed so people can see and correct what it does.

Typical shape, in weeks

  1. Discover2 weeks
  2. Prototype3 weeks
  3. Evaluate2 weeks
  4. Ship3 weeks

Illustrative. We scope every project on its own.

What you get

  • Use-case discovery and feasibility
  • Retrieval, tools and agents
  • Evaluation sets and guardrails
  • Interfaces for review and correction
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How we engage

Three ways to start.

01

Sprint

Two fixed weeks to answer one hard question, with a prototype and a written plan at the end.

02

Build

A product from the first question to release, usually ten to sixteen weeks.

03

Stay

A standing arrangement after launch: fixes, measurements and the next version.

Have something worth making well?

Tell us about the product. We'll start with questions, not a pitch deck.